EVALUATIVE STATEMENT
The immersive activities undertaken during the course of this unit have developed my understanding of Library 2.0, participative library services, and social media/networking tools and their application in meeting the needs of library clients. I have also learned about the importance and process of creating social media/networking policies to guide and manage the implementation of social networking technologies in organisations. Below is a discussion of my learning’s throughout the unit, specifically in relation to the following three immersive activities documented in this online journal, Connections Online.
• (2013, April 19). Why libraries should be on social media – comparison – OLJ activity
• (2013, April 06). Second Life – OLJ activity
• (2013, May 15). 5 key points of advice for a Social Media Policy Working Party
Library 2.0
Library 2.0 is a Web 2.0 derivative that adopts Web 2.0 tools for libraries (Anttiroiko & Savolainen, 2011). The term’s specific meaning is debated with suggestion that it involves current and up-to-date tools, social collaboration, online communities, interactivity, and a focus on the user experience (liseducation, 2009, March 22). Library 2.0 involves participatory library services which focus on the relationship between libraries and users (Nguyen & Edwards, 2012).
To investigate how social media/networking tools enhance participatory services in libraries I compared three different libraries, Arlington Public Library, ACT Library Service, and Los Angeles Public Library. Facebook and Twitter were particularly effective in allowing library clients to engage with library staff. Feedback provided through these forums enabled the libraries to improve their services, and guided the development of new services to better meet the needs of their clients (Brown, 2013, April 19).
Meeting User Needs
With massive changes occurring in the media landscape it is essential for libraries to embrace new philosophies, technologies and spaces (Hendrix, 2010). Clients expect instant and mobile access to information, interaction using a variety of media and forums, and 24/7 access. Social media/networking tools have been especially effective in overcoming time and geographical barriers to meeting client expectations. The Arlington Library has created a series of instructional videos for clients which can be accessed any time through YouTube. These videos provide clients with assistance on using the library’s resources and services even when a librarian is not physically available. Facebook and Twitter offer clients answers to reference questions despite their physical location (Brown, 2013, April 19) and Second Life provides a new virtual space for libraries to provide reference services (Brown, 2013, April 06).
Social Media/Networking Tools
This unit provided an opportunity to develop my experience and investigate the social media/networking tools currently being used as part of Library 2.0. I explored a wide variety of social networking technologies including blogs, Del.icio.us, QR codes, RSS feeds, Facebook, Twitter, and Second Life.
My experiences with Second Life were particularly informative. My initial impressions were not good—the platform was not easy to learn and my experiences with it were not very productive. The true benefits of Second Life were realised when I participated in a group tutorial. This tutorial allowed me to practice using the tools while being instructed by a knowledgeable guide and interacting directly with other participants of the unit. I was amazed at how well the personalities of participants shone through within this platform, a real sense of community and collaboration was experienced (Brown, 2013, April 06).
Second Life has proven successful in supporting virtual communities and collaboration. Many conferences, presentations, meetings and tutorials are conducted within Second Life. The Virtual Worlds in Education Conference was held entirely within Second Life. It provided an opportunity for education faculty and administrators around the world to collaborate and share experiences in one virtual space (Brown, Hodge, Kisling & Collins, 2009).
Another tool which I was unfamiliar with at the beginning of this unit was Pinterest. During my comparative investigation of three libraries I discovered Pinterest was a popular tool particularly for Readers Advisory services. Los Angeles Public Library maintains pin boards for a variety of topics including ‘Best of 2012: Teen Books’, and ‘If you like Mad Men…’ (Brown, 2013, April 19). Library clients are able to ‘like’ or comment on particular books displayed on the pin boards and information gained assists library staff to better understand their clients’ interests and guides collection development decisions (Brown, 2013, April 19).
Implementing Social Media/Networking Tools
The implementation of social media/networking projects was explored during this unit, highlighting the importance of planning and social media/networking policy development to manage technical, ethical, social and cultural issues. A few major considerations were highlighted. Firstly, in order for social networking to be successful within an organisation a culture of openness must be established with the ideas and opinions of employees respected. The development of social media policy needs a collaborative effort and should build upon existing policies (Lauby, 2009, 27 April; Society for New Communications Research, n.d). Finally, policy must address the myriad of legal implications that social networking use brings to an organisation. In particular, employees must be aware of their responsibilities in relation to privacy, ethical online behaviour and the release of organisational information (Kroski, 2009; Lauby, 2009, 27 April; Brown, 2013, May 15).
REFLECTIVE STATEMENT
On commencement of this unit of study my experience with social networking involved interacting on Facebook, watching YouTube clips, reading blogs and limited use of Twitter. My first ‘Connections Online’ blog post, 04 March, described my initial perspective of ‘social networking’.
“Social networking is the development of relationships, sharing of information, and facilitation of communication between like-minded people. Social networks are effective in communicating, managing and creating knowledge within communities and can be productively utilised for personal and professional endeavors.” (Brown, 2013, March 04).
I still believe this is an excellent description of the concept of social networking— however through this course I have gained greater insight into how Web 2.0 tools achieve this. Web 2.0 involves social networking and social media tools. These terms are often used interchangeably however their purpose and content can be used for different purposes. Social networking sites facilitate interaction between users’ shared interests, attitudes and activities. In contrast, social media sites are focused on publishing and sharing content such as video clips, photos, or bookmarks (De Rosa, Cantrell, Havens, Hawk & Jenkins, 2007).
I have experimented with a variety of Web 2.0 tools and investigated their application within organisations, libraries and information agencies. My attitudes towards some of these tools have evolved greatly throughout this unit, for example on commencing this unit I thought Second Life was some experiment which had faded out of use many years ago and I had barely even heard of Pinterest. I discovered that Second Life is used within many organisations to conduct meetings, teach classes and display library collections. One interesting example of Second Life use comes from Canada’s Public Service Commission where young job seekers can explore the dimensions of a job virtually rather than just reading about it (Downey & Jones, 2012).
I am excited about investigating Web 2.0 tools further and promoting their implementation within my library workplace. I have already established a WordPress blog which is a very effective way to keep clients up-to-date on the latest open access resources published on the Internet relevant to their core business. This blog organises resources by category creating an invaluable resource for our clients.
The organisation that I work within is very mobile making the adoption of Web 2.0 tools verging on essential. Web 2.0 tools enable my library to provide clients with services despite their location in a very efficient and effective way. Web 2.0 tools are also a great cost saving option. My library currently provides an induction presentation to all new employees however with budget cuts it is becoming increasingly difficult to provide this service for interstate and overseas employees. Second Life and Skype are two social networking tools which would enable these induction presentations to be conducted online, saving the organisation time and money and providing increased flexibility. Second Life would offer the opportunity to provide the induction in a virtual representation of a lecture theatre and could allow new employees to explore a virtual representation of the library itself. Both Skype and Second Life would facilitate live online instruction which would allow induction attendees to ask questions as issues arise throughout the presentation (Nicholson & Eva, 2011).
Web 2.0 tools provide great opportunities for geographically distributed teams to collaborate. I will be moving overseas next year and I can see the possibilities that Web 2.0 can offer which would enable me to continue my work effectively from a remote location. A virtual environment can be created where team members can communicate, collaborate and contribute through instant messaging, web conferencing, wikis, blogs, forums, social networking sites, and document sharing and collaboration sites (O’Keefe & Chen, 2011). One study found that the decision making capability of virtual teams is equivalent to face-to-face teams (Pridmore & Phillips-Wren, 2011).
I discovered the effectiveness of Web 2.0 tools for knowledge management within organisations. This concept seems to cause much debate, especially within government organisations due to security issues (Downey & Jones, 2012). My organisation has opted to use Yammer rather than Facebook for internal collaboration. Yammer provides similar features and look to Facebook but with added security benefits. Yammer is designed for private communications within organisations; to join you require a working email address from the organisation’s domain. Yammer is an effective platform for solving work problems through crowdsourcing, breaking down hierarchical barriers and stimulating communication across the organisation (Foreshew, 2012).
Another exciting discovery during this unit was the opportunities Web 2.0 tools offer for professional development. I discovered some informative library and information profession centred Facebook groups, Twitter feeds, blogs, Second Life locations, Pinterest boards and YouTube channels. Using these Web 2.0 tools I can participate in a ‘community of practice’ to share and develop my knowledge in the area of library and information management and more specifically in relation to the application of social networking in libraries.
REFERENCES
Anttiroiko, A.V., & Savolainen, R. (2011). Towards Library 2.0: The Adoption of Web 2.0 Technologies in Public Libraries. Libri: International Journal of Libraries & Information Services, 61(2), 87-99. doi: 10.1515/libr.2011.008
Brown, A., Hodge, E., Kisling, E., & Collins, S. (2009). The Virtual Worlds in Education Conference: Lessons Learned from Conducting an International, Peer-Reviewed Conference within Second Life. Educational Technology, 49(3), 33-36. Retrieved from http://www.asianvu.com/bookstoread/etp/
Brown, T. (2013, March 04). Assessment item 1 – OLJ creation and first entry [Web log post]. Retrieved from https://connectionsonline.wordpress.com/2013/04/06/second-life-olj-activity
Brown, T. (2013, April 06). Second Life – OLJ activity [Web log post]. Retrieved from https://connectionsonline.wordpress.com/2013/03/04/assessment-item-1-olj-creation-and-first-entry
Brown, T. (2013, April 19). Why libraries should be on social media – comparison – OLJ activity [Web log post]. Retrieved from https://connectionsonline.wordpress.com/2013/04/19/why-libraries-should-be-on-social-media-comparison-olj-activity
Brown, T. (2013, May 15). 5 key points of advice for a Social Media Policy Working Party [Web log post]. Retrieved from https://connectionsonline.wordpress.com/2013/05/15/5-key-points-of-advice-for-a-social-media-policy-working-party-olj-activity
De Rosa, C., Cantrell, J., Hawk, J., & Jenkins, L. (2007). Sharing privacy and trust in our networked world: A report to the OCLC membership. Retrieved from http://www.oclc.org/reports/pdfs/sharing.pdf
Downey, E. & Jones, J. (2012). Public service, governance and Web 2.0 technologies. Hershey, PA: IGI Global.
Foreshew, J. (2012, December 04). Yammer is a social network focused on one organisation. The Australian. Retrieved from http://www.theaustralian.com.au/australian-it/it-business/yammer-is-a-social-network-focused-on-one-organisation/story-e6frganx-1226529201872
Hendrix, J.C. (2010). Checking out the future: perspectives from the library community on information technology and 21st century libraries (ALA Office for Information Technology Policy, Policy Brief no. 2, February 2010). Retrieved from http://www.ala.org/offices/sites/ala.org.offices/files/content/oitp/publications/policybriefs/ala_checking_out_the.pdf
Kroski, E. (2009). Should your library have a social media policy? School Library Journal, 55(10), 44-46. Retrieved from http://www.slj.com
Lauby, S. (2009, April 27). Should your company have a social media policy? [Web log post]. Retrieved from http://mashable.com/2009/04/27/social-media-policy .
liseducation. (2009, March 22). Librarian 2.0. [Video File]. Retrieved from http://www.youtube.com/watch?v=QGiew3lrybs
Nguyen, L. C., Partridge, H., & Edwards, S. L. (2012). Towards an understanding of the participatory library. Library Hi Tech, 30(2), 335-346. doi: 10.1108/07378831211239997
Nicholson, H., & Eva, N. (2011). Information literacy instruction for satellite university students. Reference Services Review, 39(3), 497-513. doi: 10.1108/00907321111161458
O’Keefe, M., & Chen, E. T. (2011). The Impact of Emergent Web 2.0 on Virtual Teams. Communications of the IIMA, 11(2), 91-106. doi: 10.1016/j.hrmr.2005.01.002
Pridmore, J., & Phillips-Wren, G. (2011). Assessing Decision Making Quality in Face-to-Face versus Virtual Teams in a Virtual World. Journal of Decision Systems, 20(3), 283-308. doi: 10.3166/jds.20.283-308
Society for New Communications Research. (n.d.). Best practices for developing a social media policy. Retrieved from Socialmedia.biz website: http://socialmedia.biz/social-media-policies/best-practices-for-developing-a-social-media-policy .
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